
| Creator | Yiguzhu |
|---|---|
| Category | Farms |
| Size | 7 × 6 × 10 blocks |
| Blocks | 298 |
| Minecraft | 1.21.X |
| Create | 6.0.10 |
| Mods | Create |
| Downloads | 1,902 |
| Added | 2026-06-02 |
Schematic by Yiguzhu, published on CreateMod.com. This page lists what it contains; download the file from the creator’s page.
Gold farm specifications:
Size: 7 Length by 10 Width by 6 Height.
Production: 1212 Gold Ingots hourly rate (auto compacts to Ingots).
Consumption (at 256 RPM): 47,104 SU (ONLY INPUT IT REQUIRES).
Uses no Mechanical Arms.
Stores output in main vault.
Produces Flint, Clay, Dead Bush as extras, which are automatically voided, but can be extracted for use if needed.
Uses mechanical drill internally for cobblestone (no contraption block breaking).
Only base Create 6.0 required, no extra addons.
May require removal of extra Cobblestone from main vault if if it reaches capacity, this can be automated with (for example) a Threshold Switch that upon detecting over 30 stacks of Cobblestone unlocks a filtered Brass Funnel to remove a certain amount of it.
Instructions for activation of farm in video.
Required extra items: Water, 3 Buckets of Lava, a handful of blocks to block liquid and item flow (any).
Warning:
As with most farms, rotating the schematic will break the farm (fans will blow in the wrong direction compared to rest of farm and other similar issues).
Description:
In terms of production/compactness this is the best public gold farm.
This is a pretty early version of a gold farm still, it follows the design philosophy of my other farms, but I think it can most likely still be improved to be more compact. Though I can guarantee the production rate has already been optimized to the peak achievable with 25 drills.
I mainly made this because I saw there were no real compact gold farms with proper good rates. There's compact ones that make very little gold and there are productive farms that take excessive amounts of space.
The only other farm that looks compact with "good rates" is "Our_Creation"'s 1000/h gold farm. But even putting aside the fact that it's not a real farm since it needs external input of cobblestone and quartz (it's an automated processor), it only has 4 sets of Mechanical Crafters thus limiting its gold/h rate to at most 500 rather than the 1000 in its advertising, without looking at any other possible bottlenecks it may have.
Thus, here's mine. If anyone has ideas for improvements, feel free.
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