
| Creator | Kree |
|---|---|
| Category | Processing & Automation |
| Size | 14 × 6 × 7 blocks |
| Blocks | 261 |
| Minecraft | 1.21.X |
| Create | 6.0.10 |
| Mods | Create |
| Downloads | 20 |
| Added | 2026-09-13 |
Schematic by Kree, published on CreateMod.com. This page lists what it contains; download the file from the creator’s page.
My first attempt at making a proper schematic for the automatic Precision Mechanism factory I keep always manually rebuilding on every save file.
It features:
Automatic retry when the build outputs junk.
Automatic resupply when the build outputs a golden sheet (Same as the retry, but minus the gold ingot).
Automatically turns itself off after 2 minutes when the related Factory Gauge is satisfied. This circuit can be done more compact with something like Project Red, but I went with vanilla redstone and Create for this schematic. It could probably be optimised better?
V2 Edit: Oops, didn't have those observers pointing at the belts at the right height. Also annoyingly clogs at high volume, so I refactored the inputs and added a vault buffer. The hands need extra stock when too many mechanisms at once eat up all the cogs/nuggets, so I added an "Overstock" to pre-fill before starting, or to un-clog it. Gosh these incomplete mechanisms are persnickety.
P.S. Annoyingly, the Frogports needs to be re-configured since they lose their chains.
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