
| Creator | Vulduv |
|---|---|
| Category | Vehicles & Contraptions |
| Size | 5 × 4 × 13 blocks |
| Blocks | 135 |
| Minecraft | 1.21.X |
| Create | 6.0.10 |
| Mods | Copycats, Aeronautics, Createcasing, Bits n bobs, Extra gauges, Simulated, Createpropulsion, Create, Aeronautics dyeable components, Sophisticatedbackpacks, Createdieselgenerators, Interiors, Create tweaked controllers, Hotstuff |
| Downloads | 684 |
| Added | 2026-07-15 |
Schematic by Vulduv, published on CreateMod.com. This page lists what it contains; download the file from the creator’s page.
A racing focused hovercar made for Goshva's hovercar challenge. It's main design goal was speed and stability. With low-speed handling and aesthetics taking a bit more of a back-seat.
---<Features>---
- 1 Turbocharged Modular Diesel Engine
- 2 Liquid Vector Thrusters
- Analogue controls for both thrust, brakes and steering.
- Gasoline/Petrol powered for maximum thruster performance. It can technically run on diesel or biodiesel instead, but at significantly reduced performance.
- Top speed of... Idk, I couldn't reach it before ending up in unloaded chunks... But over 150m/s at least.
---<Setup>---
Step 1: Paste the schematic into the world, make sure the redstone link on the underside of the lower thruster gets placed.
Step 2: Use the included Physics Assembler to assemble the contraption. Then remove the Physics Assembler.
Step 3: Add a turbocharger to the diesel engine, located one block behind and below the chair. The game likely didn't add a turbocharger during printing. And the turbocharger is essential for the vehicle's performance.
Step 4: Connect the two Integer Gauges on the back of the vehicle to the Integer Selector right in front of them. Then connect the left Integer Gauge to the two Rose Quartz Ports on the left, and the right-side gauge to the ports on the right. Right click the gauges with a wrench to make the wires look nicer. It should look like it does in the 4th image.
(Additionally, the integer selector should already have a value of negative 9, and the two integer gauges should be set to addition mode. This should already be the case after printing, but just mentioning it here to be sure.)
Step 5: Grab the backpack, and add 1 or 2 tank upgrades to it, and a pump upgrade. (If you don't have a pump upgrade that you can add to the backpack. The you don't have sophisticated storage installed. Because for some reason, the pump upgrade is from that mod instead... You can also substitute the backpack for any other backpack or fluid tank mod that allows the tank to push fluid into the block below.)
Step 6: Fill the backpack up with gasoline/petrol, (Or biodiesel/diesel if you don't mind the reduced performance.) and place it behind the chair. Once you're ready to hover, change the mode of the pump upgrade in the backpack to "Output," so that it pushes fuel down into the engine below it.
---<Controls>---
The controls are done using redstone links. With all the links having Black Glazed Terracotta as their primary frequency. And various wool colours as the secondary frequency. The controls in the included controller and their related wool colours are as follows.
<Controller>
Accelerate: Right Trigger (Lime)
Brake/Reverse: Left Trigger (Red)
Steer Left: Left stick Left (Yellow)
Steer Right: Right stick Right (Blue)
In addition, steering more than 60% left or right will also engage the thrust vectoring automatically to allow for tighter turns. (The channels that the thrusters use are Orange and Light Blue, and are normally limited to make the vehicle much more controllable.)
<Type Writer variant>
Accelerate: W (Lime)
Brake/Reverse: S (Red)
Steer Left: A (Yellow)
Steer Right: D (Blue)
Vector Left: Left Arrow Key (Brown)
Vector Right: Right Arrow Key (Cyan)
Driving tip! You can use the brakes to cancel out some of the thrust. Do this while steering hard left or right to gain the extra turn rate from the thrust vectoring, without gaining as much acceleration. Think of it a bit like doing a handbrake turn.
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